Advice On Pencil Portrait Sketching - Sketching A Chin Supporting Hand Together With Shoulders

Including a hand in your portraits adds a significant measure of drama but can quickly ruin an otherwise fine portrait if done incorrectly.


The goal is to incorporate the hand so that it is not only proportionally and gestural correct, but is in agreement in personality with the expression of the face.

For example, a pleasant facial expression juxtaposed with a clenched fist may not yield the effect you desire unless you intend to add an ironic twist to your portrait. On the other hand, a hand supporting the skull fits very well with a stern scowling expression.

First, absolute novices should not be attempting to sketch both the hand and portrait together. Things will quickly get muddled. The lesson for the absolute novice here is to get an understanding of the significance of acquiring a solid foundation of your craft.

In a pose where a hand supports the skull there exists a delicate forward tilt because the model is slightly hunched and leaning forward. For the artist, this situation translates into the presence of a subtly foreshortened and reclined portrait. In the hand/skull case this means that the chin is slightly receding relative to the forehead.

As always, you should begin with the all encompassing arabesque, which in this situation, includes the hand and the shoulder. If you first sketch the skull and then attach the hand to it you are definitely asking for trouble. The hand and the skull will lack harmony and will give the awkward impression that they are two different objects that are coincidentally next to each other.

When drawing the construct be aware of the negative as well as the positive spaces. In addition, do not pre-measure any aspects of the construct. It should be sketched with as much flair as possible without losing your sense of size. Sketch first then verify.

Further build upon the construct by establishing the face, hand, and shoulder marker
s and sizes. The internal architecture of the construct is initiated by hatching-in the maindarks and painting out the lights with a putty eraser.

What you are doing is to set the stage for drawing the facial features, the hand, and the shoulder. The hand must be positioned and proportioned in accordance with the skull and the facial features. The compression of the jaw into the palm must also be taken into account.

Utilizing a sharp pencil you can now further develop the tone and form with blending, stumping down, and painting out. In this, you will be going back and forth hoping that you know when to stop. Rendering is about making decisions, i.e., knowing what to build up and, just as major, knowing what to leave out.

In the hand/skull situation you have to be extra careful how far you develop the hand. The hand should be seen as an extra element, that is, a supporting element that should not be part of the focus. Do not feel compelled to finish every element in your sketch. Everything in drawing is about balance and communicating your meaning directly to the viewer's eye.

In conclusion, it is essential to see the hand and the shoulder as parts of one whole. Starting your sketch with rendering the construct will help you greatly with maintaining this harmony. Treat the hand and shoulder as supporting elements that surround the face. This means that you should sketch them in a subordinate role.

By: Roberto Bell

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Download my brand new Complementary Pencil Portrait Rendering Tutorial here: www.remipencilportraits.com/PPDT/pencil-portrait-tutorial.html target="_blank">Pencil Portrait Rendering Tutorial. Remi Engels is a practicing pencil portrait draftsman and oil painter and practiced sketching instructor. See his work at Pencil Portraits by Remi: www.remipencilportraits.com Visit Procedures for Pencil Portrait Rendering - Rendering a Chin Supporting Hand Including S

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